﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using QuantumBitDesigns.Core;
using System.Windows.Threading;

namespace CrazyWorship1
{

    public class SongList : ObservableList<Song>
    {
        public SongList(Dispatcher d)
            : base(d)
        {
        }

    }
}
